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roll matrix
R_x(๐พ) = {{1, 0, 0}, {0, cos ๐พ, -sin ๐พ}, {0, sin ๐พ, cos ๐พ}}
R_x(๐พ) = {{1, 0, 0}, {0, cos ๐พ, -sin ๐พ}, {0, sin ๐พ, cos ๐พ}}
#wgsl
#wgsl
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#projective geometry
#projective geometry
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#computer graphics
#computer graphics
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#aviation
#aviation
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